Aonuma on the day and night cycle of Zelda: Breath of the Wild

Talking with colleagues of EDGE magazine, Eiji Aonuma discussed the day / night of the expected The Legend of Zelda: Breath of the Wild, stating that the development teamhe wanted to create a night scene in effect and not scary. "I wanted to create something that was dark and scary" began Aonuma, "I was on a high mountain, by night, and saw the stars. It was all completely dark, but the starlight made the brighter things. i wanted that our night scenes were similar to that. "Aonuma also stated that, within the game," when it is dark, there are elements that glow in the settings. in this way, theplayer can use them to navigate. "Please remember that The Legend of Zelda: Breath of the Wild will arrive in 2017 on the Nintendo Wii U and Nintendo NX. For all further details about the game and our video preview, we refer to our board. Date Release: TBA 2017

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