The videos that Eidos Montreal is publishing continue to let us know the development team that is giving life to Shadow of the Tomb Raider, the new journey in the evolution and growth of the young Lara Croft. This time, we can hear the words of Martin Palko, senior technical artist, who reveals how the special effects of the game were made, such as fire, water and smoke. In some cases, realism has been achieved with physical formulas that change the color of the fire based on the temperature of the scenario, for example.
We offer you the video in embed below.
We remind you that Shadow of the Tomb Raider is the third episode of the new series dedicated to Lara Croft, which also includes Tomb Raider and Rise of the Tomb Raider.
The release of the game is already scheduled for September 14 next on PC, PS4 and Xbox One, waiting to discover more details about its contents at E3 2018.