Shadow of the Tomb Raider has cost over 100 million

In a recent interview, David Anfossi, head of Eidos Montreal, revealed that the development of Shadow of the Tomb Raider cost between 75 and 100 million dollars.

To this figure, already exorbitant of his, must be added another 35 million dollars for the costs of publication and marketing of the title for PC, PS4 and Xbox One.

As Kotaku explains, the cost of each employee in the North American development world is about 10,000 dollars and can rise further in certain areas, such as San Francisco, so it is rather the rule that triple-A productions have a budget of 200 million to go up.

Another interesting fact is related to the income of each publisher. Of the $ 60 to which a title is generally sold, one publisher earns 30 for physical editions and 42 for digital ones.

Eidos Montreal, underlined by the US portal, would be at work not only on the upcoming Tomb Raider but also on a game of the Guardians of the Galaxy, part of the Avengers project of Square Enix.

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