New update for Call of Duty Xbox One: Black Ops III

The 9.1 patch dedicated to Call of Duty: Black Ops III arrives today also on Xbox One. The update introduces some important changes to the gameplay and fixes several bugs, here are theofficial notes in English: -MultiplayerGeneralThe Nuk3town map, Calling Card, Reticles, and Weapon Camo are now available to all Players.Updated Live Event Viewer CWL Feature Widget Image.General gameplayFixed error related to using a picked-up weapon from a player who left the game.Resolved issue where Players were incendio kill a prone Player When They ran over them with a Guardian or any carried Hardened Sentry.Fixed bug where if a player died by a Semtex During The HC-XD calling animation, enemyScorestreaks would continually fire at the spot of death.Addressed global spawn That issue could occur When Players were killed When deploying Scorestreaks.Added spawn trap logic to Uplink and Safeguard where additional spawns will open under extreme scenarios.Enabled spawn trap logic in Public online matches .Resolved bug where Players were incendio gain additional Specialist Power by switching Classes at the beginning of a round.Create-a-classPerks: Fixed exploits where the Ante-Up Perk wouldcontinuing to work When a player switched to a class without it.Equipment:Addressed bug where using the Black Hat on a Trip Mine or other equipment near a planted bomb in S & D Prevented the user from disarming the bomb.Addressed issue where the Combat Axe was Unable to destroy the HC-XDSpecialistsNomad: Fixed bug where the use of Nomad's HIVE Gun would cause disconnects from Dedicated Servers.Resolved an issue where the sound of a pod HIVE would persist for a player if the playerHIVE activated the pod, but was afterwards killed by another means than the HIVE pod.ScorestreaksHardened Sentry: Fixed a bug where Players were incendio keep a Hardened Sentry active while it was being carried.Counter-UAV: Fixed an issue where multiple aircraft could be destroyed by splash damage if Within close proximity.UAV: Fixed an issue where multiple aircraft could be destroyed by splash damage if Within close proximity.MapsFringe: Addressed exploits where Players were incendio reachan unintended area near the white truck and junkyard.Gauntlet: Resolved issue where the Safeguard robots would sometimes have trouble pathing through the garage When specific Custom Game settings were altered.Rise: Added collision to prevent sitting on top of door-frame near center of the map.Splash: Added collision to prevent Players from mantling through geo near Market Street.Addressed exploits where Players were incendio reach unintended areas near Atlantis building.Skyjacked: Addressed issuewhere AI vehicles were becoming stuck When pathing in the lower portion of the map.Game modesSafeguard: Fixed issue where the Safeguard Robot would sometimes become stuck During it's walking animation.Addressed bug where not all escorting Attackers were being AWARDED with the score Escort event. Search and Destroy: Resolved a bug where the bomb icon would not Appear for all multiple bomb carriers When bombs were enabled in Custom Game settings.WeaponsMR6: Reduced Max Fire Rate.ICR-1: IncreasedAccuracy.ChallengesFixed a bug That would prevent the "100 Percenter" challenge from being AWARDED after Completing all Multiplayer Challenges.Resolved bug where Players were Unable to earn a medal long shot for the NX ShadowClaw When Dual Wield was equipped.CODCasterX-Ray Player highlights is now the proper color for each team.Scorestreaks now show up on the map, regardless of Which team is being spectated.Added Specialist Meter indicator to the player list; When indicator will flashSpecialist is being usedCustom gamesSwitching teams During the pre-match phase will no longer spawn you on the wrong side.CWL game variants sono stati updated with a 30 second pre-match timer.Added multi-drone option for Uplink.Included adjustable settings Which will require all Players to join before the pre-match starts.TheaterCorrected timer bug where sometimes Zombies would lack in walking animation.Corrected bug where UI would fail to appear after loading a video clip from the Mediatab.Removed game Hit Markers During movie playback while in Director Mode.Addressed UI Error That occurred after a user interacted with the "Choose Mode" sidebar immediately after Selecting "Take Screenshot" or while the Publish screenshots prompt UI error That was open.Resolved Appeared When Attempting to delete a Local screenshot.Addressed bug where the Bow FX would persist When watching a Zombies clip.Fixed bugs related to the fast forward and record buttons.Resolved That would issueoccur if the User selected to Red Triangle Warning icon in Their Recent Games.Fixed combat bug where text would remain on-screen During a Highlight Reel.Corrected issue where the UI would disappear if a player pressed the Menu button During game film playback.Fixed issue where burst fire weapons would sometimes be missing audio During playback.When watching at Zombies clips, addressed a bug where the Ritual Skulls would still be present During the Demon Bow quest if a Player rewound to the start ofthe clip.-ZombiesGeneralAll machines GobbleGum in a level are now active at all times.The GobbleGum machine can now be accessed multiple times per round.The Liquid Divinium drop rate cap of two vials per game Has Been removed; Players can now continue to earn Liquid Divinium as they progress through to match.The Player's current GobbleGum pack will now be Represented in the inventory of screen.Shadows EvilPersonal items and gate worms will now use a shared inventory system.The Ritual durationTime Has Been reduced.Addressed a bug where Players were Unable to progress after upgrading the Apothicon Swords and then bleeding out.Several stability issues with the main quest sono stati addressed.Fixed bug where Margwas would continue to go after several downed players.Der EisendracheFixed Players were bugs where incendio use the Ragnarok DG-4 indefinitely.Addressed issue where Players were incendio duplicate an upgraded Wraith of the Ancients bow When using the Arms Grace GobbleGum.Addedkill several brushes to block off pathing exploits.Addressed Zombies farming exploits at the test fire location.DOA IIAdded small chance of golden egg at spawning chicken farm.Fix for enemy no longer spawning During long boss rounds.Increased Coat of Arms for duration.Fix golden chicken not laying up to 3 eggs.Coat of Arms team now shifts from zombies enemy team to team Player; (As opposed to a neutral team). Players Should no longer be attacked by COA'd zombies.Fixed Player chicken to firefated weapons (force / fury) instead of the default LMG.Tuned Player rewards for donated life.Flying enemies Should no longer be incendio go beneath the ground surface in the graveyard map.Adjusted to pickup spawn location in map Combine That was spawning objects beyond invisible clips barrier.Fixed a bug where extra lives could not be earned post score of 100M.Made some logic to how adjustments Players are handled while the "how far can you get" screen is up.Added Host Migration to publicmatches.Players Should no longer match make into public Games That have Reached the Farm arena.Ready up functionality added to public lobbies.Invisible shadow zombies fixed.Fixed issue in ROJ where joining Player with could be to do AWARDED Already owned by current Players " Fido "the Siege Chicken added.Fix for spinning saw pickup not crediting Player for enemy deaths.Adjusted only anti kiting logic.Chicken Bowl eggs now drop towards center of arena.Fix for a condition where player could dieexiting at vehicle.Fix for rare condition where Silverback could jump out of the boss arena.-CampaignDisabled physics wind on all maps.Ricordiamo that the title is available for PC, Sony Playstation 3, Playstation 4, Xbox One and Microsoft Xbox 360.Attraverso this link you can reach our dedicated to the game board. Release Date: 6November 2015

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