Naruto Shippuden Ultimate Ninja Storm 4

By on on Reviews, 4 More
close [x]

Naruto Ultimate Ninja Storm 4 Review

Now, think for a moment who the CyberConnect and what they have developed over the years. We speak of the Japanese team that has become famous for his ability to bring the grandeur of the fighting to the maximum limits of the universe, one that is recognized in five seconds on screen happens when stuff out of my head with effects on a planetary scale.
Here, absorbed all this, connect it to the characteristics of the end of Naruto and make one plus one. Congratulations, you got Naruto Ultimate Ninja Storm 4, a gaming conclusion that, if it does not blow your gaming platform, close enough.

atomic rasengan! Chidori galactic! For God’s sake what’s going on?
Naruto Shippuden Ultimate Ninja Storm 4 closes once and for all the Kishimoto saga, fielding the end of the manga in all its explosive brilliance. Many readers will not have seen it yet, so I avoid going into details. You just know that there is nearly nothing: there are all the protagonists of those events, every battle and every scene in durable and satisfying story mode.
Right on the story mode it was made perhaps the most impressive job at a content level. You know Asura’s Wrath and his cutscene capable of triggering the sacred fury in the calmest of gamers? Imagine an entire primary campaign with scenes of that level, but interspersed with battles with the classic gameplay of the series that are modified according to the situation, and you’d be made a precise idea of ​​what to offer Ultimate Storm 4. Even the intro game is simply shocking. The moments are so crazy and excessive as to slap the souls with the force of a thousand Bud Spencer. We are at the highest levels of the scale “ELLAPEPPA”, on top of Mount Whoa.
Contrary to Asura’s Wrath, however, as the game is, and is what fans have come to appreciate, with some witty changes to the combat system. It speaks once a 3D fighting game with simplified combo that rely on just one attack button and a roster boundless, yet CyberConnect have clearly listened to feedback from fans, considerably changing certain maneuvers perceived in a negative way. The first change concerns countermoves in the parade, which no longer stun the opponent, merely to throw it away and make him lose precious chakra. The maneuver then loses centrality, but it remains useful to stop particularly dangerous offensive. Does not end there: most of the fighters were rebalanced and, in addition to a general downsizing of the characters that can be spammed by the distance, the speed of movement of fighters and a more effective shooting (also loadable) greatly eases the approach. The limited replacement trunks and trickle charge are obviously remained, and connect combinations particularly powerful after a launch has become more difficult, because even a fast recovery in flight which is down a lot of the time window in which you can enter the move or super move to be connected at the end of the combo. In addition, the alternative combinations you can do with a quick tap directional analogue vary quite a bit the approach, offering unique extra means for each character.

Put simply, the mechanical have been retouched and aged properly, with the addition of two major innovations: the elemental effects and a change of character. The first mechanical neo is pretty self-explanatory. Elemental attacks of various types have stronger effects now, and for example the Ninjutsu can ignite enemies last long, then they go off by dint of fast movements or entering the ponds present in certain arenas. The ninja costumes are well become destructible, and when they go to pieces you lose defense in favor of attack power.
The regalone is however just the change of character, which changes significantly the balance of the clashes, allowing you to use up to three different ninja in battle. In monstrous roster of Ultimate Ninja Storm 4, in fact, there are no assist characters (meaning dedicated “exclusively” to assist, they can still get into the field as an assistant), each ninja this is usable, and if selected can be brought into battle . The beauty is that this solution not only allows you to change the combo, performing replacement during a series of shots and making her go to his companion, but enhances balance so you can select the characters particularly useful reserve to counter the players from long range with the same medicine, or attackers with powerful ninja with powers given to put them in difficulty. A courageous choice, which while maintaining the title accessible increases sharply complexity, this goes further to swell when considering the passive powers of the companions, automatically activated when filling enough the special bar Storm, or the fact that the Awakening now turns the whole team at the same time. Ah, the mechanics of the awakening it was applied with greater care, and where the Jinchuuriki still turn into beasts from the absurd power, the other characters are no less, thanks to extra powers of devastating support or a dry rising all the features .
For goodness sake, the gameplay still is not perfect, many imbalances remain, the responsiveness of the controls at times leaves a wee bit to be desired, and the map with interactive elements (such as scalable walls or steps) is not han I did a miracle. Yet the breakthrough is evident and appreciated.

The yellow flash of the leaf has the 56k
But let’s go back a moment to content, because in addition to free fights, surrounded by Survival Mode, tutorials and various tournaments, and the aforementioned Story mode, returns the Adventure Mode that takes place after the conclusion of the plot and again allows to roam maps extended and rich in missions. Also this mode is more organized, long-lived and lively than usual, so they are very good news for those who have appreciated in predecessors.
We are in front of the absolute peak of the games dedicated to Ninja Orange Leaf? In some ways yes, but there is still a sore point. And very painful, since it’s a repeated note. I speak of course of netcode, the usually of poor quality. CyberConnect I am good at making games, but I have always disappointed on online a lot, with clashes often plagued by an almost intolerable latency (even in their most classic brawler, Jojo All Stars, was not). Ultimate Ninja Storm 4 sadly no difference, and in the few matches against European players who have failed to address the latency was gross despite an apparently more than worthy connectivity. After all these years I would see a big step forward in this field, especially considering the presence of online ranked games, an interesting system of the player’s cards, and a networked community rather fierce.
I close with the technical sector, very little criticism. On console, honestly, I have not noticed a big increase in speed and fluidity of the game, but at least the frame rate is rather stable in normal battles. In the most exaggerated scenes of the story however, especially those with on-screen enemies dozens, the declines are sometimes flashy, but it happened few times that inficiassero the experience, however, scenic and adrenaline from start to finish. As I have already said and I repeat, Ultimate Ninja Storm 4 gives open hand slaps to the anime mercilessly with his cel shading textbook, is a feast for the eyes, and an absolute treat for any fan of the manga. Nothing to say also on the roster, now almost complete in the saga level. Although we believe that some failures will turn up their noses, before the multiple versions of the main characters.

The Good

  • Spectacle out of scale, which disintegrates the souls
  • Clever changes to the combat system, based largely on feedback from fans
  • Three playable characters simultaneously, not only assists people

The Bad

  • The netcode still leaves much to be desired
  • Some discomfort drop in framerate
  • Some absences from the roster annoy
8

Written by: admin

No comments yet.

Leave Your Reply

GAMESHIFT

Here on Gameshift.net you can find all about latest PC, PS3, PS4, XBOX 360, XBOX ONE, WII videogames.

Gta V mods, news and reviews, Solutions, Cheats, Downloads, Patches and more about the best videogames .

Newsletter