Need for Speed Payback “hard to strike a balance on microtransactions”

Among the hottest topics of the videogame scene we find the microtransactions, that triple-A titles this year have found a space for someone far too large (as in the shadow of war and in Forza Motorsport 7).

In the list of publishers who have made more use are Electronic Arts, in which he admits however as both “understandable” concern that loot box Inc could have a negative impact on gaming.

Marcus Nilsson,Executive producer at Ghost Games, expressed the opinion of the team Need for Speed Payback on microtransactions in a recent interview with Glixel.

“It is clear that prices have not risen much. This is clear. I also know that produce games became more expensive than ever. The world of video games is changing before our eyes right now. We see people playing less games for longer time. The engagement is important. But as they provide the mostlong? “, she asked Nilsson.

“The truth is that it is very difficult to find a balance that is pleasing to all. We make $60 games and some might think that it really worth $40. What is the value of the package offered? Some like more GTA 5 with GTA Online that The Last of Us, which may be completed in 10 hours. As we evaluate this? Probably, the discussion would be very long “.

Yes, if they could talk about for months: that answers given to questionsthe exponent of EA? Let us hear from you in the comments.

Source: WCCFtech

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