The creative director Haden Blackman spoke in a recent interview Mafia III focusing in particular on the level of challenge offered by the game, that's what he said: "We want the title always put your skills to the test. I think it's a fun element when we talk about a video game, you have to propose a combination of the challenge and the freedom given to the playerin facing. It 'hard to play if you do not get tested, people want an obstacle to overcome, and want to choose how to do it. For vehicles that do not want the challenge is represented by the gunfire and then we added a system of smart targeting. When the player is driving it is already being tested in pilot the vehicle. "Release Date: TBA 2016