The creator of BioShock: 'Players want titles that lasted more than 10 hours'

Kevin Levine, creator of Bioshock, recently made some statements regarding his next project, revealing how the world will feature an open world. "The triple-A securities, securities with a strong single-player narrative are disappearing. Games like BioShock, "said Levine," The real reason is that they are very expensive to make and I think the players are saying,quite clearly, that if they have to spend 40, 50 or 60 dollars, they'll do it to have an experience that lasts more than 10-12 hours. "" We started this experiment after BioShock Infinite "continued Levine" You can make a title replayable giving players different ways of approaching problems and allowing them to dictate the game experience. This is not an easy problem to solve. "

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