The creator of BioShock will not be involved in the implementation of the new chapter announced today, but this does not mean that part of the original team has not been called into question, indeed
Cloud Chamber has indeed revealed that, among others, the art director of BioShock and BioShock Infinite Scott Sinclair will have the same role in the development team.
L The inclusion of Sinclair in the new team will ensure at least a visual continuity in a series that has always made the artistic sector one of its greatest strengths.
In addition, there will also be Hoagy de la Plante as creative director (previously in BioShock 1 and 2) and Jonathan Pelling as design director (formerly creative director of the BioShock Infinite art team).
Ken Levine instead “is not affiliated with Cloud Chamber and not is involved in the study development process “, since he is engaged in his new king altà Ghost Story Games.