When it saw its birth in 2019, Star Wars Jedi: Fallen Order was highly appreciated by audiences and critics, even if some aspects of the game gave the feeling that they could be improved – such as the presence of backtracking.
Well, it really seems that Respawn Entertainment has thought about all this, since it has just confirmed that the sequel, Star Wars Jedi: Survivor, will include the possibility of use fast travel. This, of course, will reduce backtracking opportunities, because you won’t necessarily be forced to retrace a path backwards, should the story require it.
To support this feature there will also be the possibility of riding creatures. And this suggests, instead, a broader level design, since the mounts are usually used to cover more important distances and less linear scenarios in less time.
The news was confirmed by the director Stig Asmussen, who speaking with the Play Magazine (thanks, GamesRadar) explained:
«We will include both fast travel and ridable creatures, in order to help players quickly get to point A and point B, and then quickly return to point A”.
The developer also anticipates some small additional details on both gameplay features:
«Fast travel will work from point to point, while rideable creatures will offer a faster way to travel distances between points and explore what separates them >».
Initially expected for next March 17, i.e. in just over a month, recently Star Wars Jedi: Survivor (you can pre-order it on Amazon) has been postponed and is expected to debut on April 28.
The launch of the next ambitious single player from EA will take place on PC (Origin, Steam, Epic), PlayStation 5 and Xbox Series X|S , thus fully embracing the technologies of next-gen consoles.
While waiting to touch it with your hand and be able to tell you everything there is to know about this return of Cal, you can enjoy the video review of the original Jedi: Fallen Order, which was awarded by the critic Domenico Musicò with an excellent evaluation.