Star Citizen: Alpha 3.3 is now available on the Public Test Server

Cloud Imperium Games has released the alpha 3.3 version of Star Citizen to its members & # 8220; Evocati Test Flight & # 8221 ;. Last August, the company said it was aiming to make the Alpha 3.3 available by October 10th and apparently managed to keep their word. According to the notes, the title offers a system of missions, respawns and more.
Below is the complete changelog:
Star Citizen Alpha 3.3 Release Notes
Feature Updates
Universe

Increased the motion of mineable asteroid chunks after break up.

Missions

Added “Scramble Race” style missions. Scramble races are death races using ships in space, orusing vehicles (Ursa / Cyclone) or Gravlev bikes (Nox / Dragonfly) on moons. Races to checkpoint system with players who shoot or move over / near (vehicles) to checkpoint accruing to point towards victory. Additionally, players can destroy race leaders to gain their points. Notes: This system still has pending tasks to complete and may lack functionality.

Ships and Vehicles

Added the Cyclone TR, AA, and RC variants.
Updated turret control system: Switched mouse control to 1 to 1 motion system, reduced turret sensitivity, set-up joystick controls for turrets, and numerous minor tweaks and polish.

Bug Fixes

Accounts should not longer 15006 disconnect on first login.
Turret power prompts on the Constellations should no longer power on / off the entire ship.
Miles Eckhart should once again be active and working.
OM points around moons should no longer be seen as obstructed when quantum routing tries to plot to route around the moon.
EVA re-entry for the Mustang Omega should now be in a more accessible location.
Fixed a missing chunk of the rest stop.
No longer teleport the player to the middle of nowhere on the next login.
Elevator movement should no longer appear to be sync for some players.
Elevators at Levski should now take their doors with them properly as they move.
Players should not be able to spool their quantum drive in the Arena Commander game modes.
Now you can play smoothly on the HUD.
Ruto should be working properly.

Technical

Fixed 3 server crashes.
Fixed 2 client crashes.
Fixed to deadlock server.

Current Ship List
Gladius, Gladius Valiant, Retaliator, Saber, Saber Comet, Hornet F7C, Hornet F7C Wildfire, Hornet F7CS, Hurricane, Terrapin, Mustang Alpha, Buccaneer, Cutlass, Dragonfly, Herald, Merlin, Prospector, Reliant, Starfarer, Starfarer Gemini, 300i, 315p, 325a, 350r, 600i, 85x, Aurora CL, Aurora LN, Aurora LX, Aurora MR, Constellation Andromeda, Constellation Eagle, Nox, Khartu-Al, Ursa, Cyclone variants.
Probably this version will be made available to all the backers during the CitizenCon 2018 which will be held next October 10th.

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Source: DSOG

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