Call of Duty is the name that most of all repeats itself in the head of Phil Spencer since Xbox attempted to acquire Activision Blizzard.
The shooter brand is now one of the most important franchises on the gaming market, as demonstrated by the success of Modern Warfare 2 (which you can find on sale on Amazon), and for this reason it is always at the center of all discussions on the case.
The House of Redmond is also using it as a weapon to have one more chance to outrun it in the acquisition, also creating very important alliances.
And while Call of Duty looks like it won’t skip 2023 either, Phil Spencer spoke about how the franchise could go multiplatform.
The theme of how Call of Duty will manage to provide the best possible experience, with every release, on every console is certainly central.
In particular for Nintendo Switch for which there are undoubtedly the biggest doubts , regarding the technical capability of the console.
In a new interview for Xbox On, Phil Spencer addressed the Call of Duty team as multiplatform and how the versions will be produced.
First of all, Call of Duty it has been confirmed that it will never be an Xbox exclusive. Not that it’s a concept expressed for the first time, but it’s still an important repetition.
But Phil Spencer has specified that Xbox expects to have a certain level of quality regarding the versions of the game on each console, even on PlayStation and Nintendo:
«When we say “available everywhere” and “non-exclusive” we want to make absolutely the best version of Call of Duty for every player on each of those platforms.»
There will also be no exclusive content for Xbox, relating to skins, weapons, missions or anything else.
Important statements that will surely help, one way or another, continue the fight of Xbox against all regulatory bodies.
It is also true that the representatives of the European Games Developer Federation had said they were more than in favor of the agreement, which would not yet find a fair epilogue.