Life is Strange, Square Enix didn’t want it to be a “gay game”

Life is Strange True Colors has been back in the news for a few hours but, unfortunately, not for the production value but for a report involving Deck Nine and Square Enix, which reports conditions that were not exactly positive during the development of the game.\r \nA few hours ago we told you how Deck Nine had even hidden pro-Nazi symbols within the game, triggering doubts and subsequent reports in the depths of the development team.\r\nFrom the IGN US report, however, something good emerges worst, i.e. an extremely toxic work culture and sometimes grotesque and/or horrifying episodes.\r\nMany members of the development team have reported episodes of sexism, harassment, bullying, transphobia, microaggressions, alienation, and the discriminatory behaviors do not seem to stop only to Deck Nine, unfortunately.\r\nInside the report there is also a warning for Square Enix that, in the promotional phase of Life is Strange True Colors, it would have prevented the development team from talking in any way about gender issues that emerge in the game.\r\nPrecisely, says interactive designer Mallory Littleton, Square Enix told several developers that it did not want Life Is Strange to be considered the “gay game”.\r\nLittleton says, in fact, that the publisher blocked any kind of communication on the LBTQ themes of True Colors:\r\n\r\n«Even in our Square Enix press guides, until the review copies were released, we were not supposed to say anything about Alex’s sexuality , and that’s that. And then they made advance copies, and all these reviews came out saying how great it was to finally see an explicitly bisexual protagonist, and after that Square was like \

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