During the Xbox and Microsoft conference a few days ago, Halo Infinite is back, although the title does not yet have a release date .
Waiting to see it (maybe) on day one on Xbox Game Pass, many have wondered how many and what steps forward the development team has made, especially after the questionable 2020 presentation.
On that occasion, in fact, the game was shown in a form not exactly at its best.
The choice has in fact cost a postponement of the game to a later date (we know it will be by the end of 2021), given that the development team has decided to roll up their sleeves and improve the title from every point of view.
Now, John Linneman of Digital Foundry has decided to use social media to publish a screen that compares the so-called «Halo Infinite 2020» , with the one shown a few days ago at E3.
More specifically, the top segment of the image shows the multiplayer compartment of the 343 Industries game in its current state, while the bottom one shows the game in its current state. old graphics.
Needless to say, as you can see for yourself, the graphical differences are really noticeable, obviously to the detriment of the version shown last year.
Below, Linneman’s screenshot posted via Twitter :
Read also: Halo Infinite: why it will be a success, and how it can aim for GOTY
Remember that Halo: Infinite should have been one of the launch titles of the Xbox Series X, the new console released at the end of 2020.
Also expected on Xbox One, the game will be cross-gen and supported by Smart Delivery, since those who wish can also play it on Series X at no additional cost.
Also on the pages of Gameshift , our Paolo has recently taken stock of the situation on the return of Master Chief , putting on paper some very interesting considerations.
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