It is not easy to plan support for a single player game lightly, but when a success like that of Clair Obscur arrives: Expedition 33 it is obvious that a team like Sandall Interactive wants to think about capitalizing on the loyalty of your audience.
The developers in fact began to think about how to go beyond the initial boundaries of the project, opening up unpublished scenarios for what could be transformed from a single title of worship to franchise of international scope.
As Pcgamesn reports, Sandfall Interactive has recently shared a wider vision of its future intentions through its official channels.
“We are exploring a wide range of future improvements,” explains the team doing some examples: “From the functionality of accessibility to the new contents, as well as all types of elements that we are actively evaluating.”
The nature of Clair Obscur: Expedition 33 would give developers many interesting ideas to deepen the narrative with extra game content. The most intriguing hypothesis concerns the creation of additional content that could explore previous shipments, in particular the famous 60 expedition which has become a catchphrase in the community and hides potentially interesting secrets.
But the new contents could also be unpublished challenge methods that test the skills of the most experienced players, or for content that enrich the existing experience without necessarily adding gameplay hours.
We will see how Sandfall Interactive will intend to move to manage what, in all probability, was a difficult success to imagine. Who was also shared by Hideo Kojima, who sees in the French Jrpg an ideal to follow (in the hope that he will not make the compass losing the team).
Meanwhile, the team has already put his hand to Clair Obscur: Expedition 33 a lot of times trying to improve the game and solve any problem. With regard to the challenge, among other things, one of the last updates has given players new freedoms to create their ideal challenge.
Get ready for new clair obscur content coming soon




