Quantum Break will hit stores next April 5, and the creative director Sam Lake has released some interesting statements to MCV UK, explaining how the referralthe release date of the game has been of great importance for the implementation of the project. ” Quantum Break was postponed until 2016 because Microsoft wanted to deploy its line-up of big games, “said creative director,” were reviewing their portfolio of games coming up, and felt it would be silly to have all these big upcoming titles at the same time, which would have wound up competing for an audience. ” In a game as big asThis means the phase of aging is absolutely essential. We were more than happy to take the extra time. The reprieve has allowed us to have a much higher level, refining the final and an optimization of the experience. ” Please note that Quantum Break is coming soon to PC and Xbox One. Just today, we proposed our video review of the title, where we saw the game in all its details.Release date: April 5, 2016