Elden Ring never stops and becomes a tabletop RPG

There is good news for lovers of video game adaptations to physical RPGs or board games in general. In these hours, in fact, Bandai Namco and Kadokawa have officially confirmed (thanks Famitsu ) that they are working to deliver a game table role dedicated to their Elden Ring .

The IP, which had extraordinary success with last February’s video game – capable of scoring impressive sales – is so ready to expand further: the two companies plan to publish the roleplaying game book , with all the rules, during spring 2023 , at least on the Japanese market.

The Elden Ring physical RPG book is also coming

Making this adaptation is the SNE group, who previously also signed a similar project with a Dark Souls theme. The one from Elden Ring will also share the same producer, Hinori Katou with the latter – so it is reasonable to expect work similar to that already seen for the famous soulslike saga.

At the moment, however, we are not given further details about the book: we do not know what its contents will be, its format or how many pages will compose it. On the other hand, we know that it will attract a lot of fans’ attention: let’s hope enough to deserve a possible localization for the Western market , at least in English. With Dark Souls a special product was created (you can find it on Amazon), but very different from the Japanese counterpart.

We had also recently seen the opening of reservations for the titanic official guides of Elden Ring : these are two collector’s tomes, designed to make happy those who loved the atmosphere of the game , with the first coming out this month and the second coming next September.

Indiscretions suggested that Elden Ring , already titanic of his own, may soon see also the arrival of expansions and extra content, as suggested by some leaks that ended online, then instead denied.

We await further details, both for the role-playing game and for the future of Elden Ring . In the meantime, you can read our chat with the Italian division of Bandai Namco, where we talked about the role of Hidetaka Miyazaki’s work in the growth of the publisher’s play offer, as well as his future projects.

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