Little is missing from the exit of Death Stranding 2: on the beach, scheduled on PS5 for June 26, and Hideo Kojima has already turned on the debate. All good news. \ r \ nil death stranding original was one of the most divisive titles of the last generation: a parcel’s delivery experience through lonely landscapes, which fascinated some and bored others. The votes of the criticism ranged from 10 out of 10 to sensational 4, making it a work at the same time visionary and controversial. contrasting. \ r \ n “Sony is very satisfied, of course, but I would have liked it was a little more controversial,” said Kojima with a laugh. “I don’t want to play 80% approval games such as cinematographic blockbusters.” \ R \ nil game designer has clarified that, while welcoming criticisms on technical elements such as controls or shots, it is not willing to change narrative themes or artistic choices to pursue consent. I want to create something new. “\ R \ nuding the tests of the first death stranding, explains, the public was divided:« Four people loved him, you are hated it. For me, that was a good balance. ” Now, on the other hand, with on the beach, the answer is almost unanimously positive. \ R \ nun paradox for those who, like him, has always been fascinated by the conflict between the vision of the author and expectations of the public. enemies. \ r \ neither rare that an author of worship like Kojima declares himself disappointed by too much enthusiasm, but it is also the demonstration of his artistic consistency. \ r \ nla real question is: can a work remain revolutionary if you stop dividing? Staying on topic, have you read the 5 biggest differences between Death Stranding 2 and the first?
Death stranding 2 will like more than DS1, but for Kojima it is a “problem”




