Central female protagonists in Xbox plans: “many new opportunities”

In a chat with IGN , Xbox boss Phil Spencer talked about the role of female protagonists in the future of the company.

In view of the games coming in July on Xbox Game Pass , it is good to keep in mind that the strategy of the Redmond giant, in the words of Spencer himself, is aimed at changing a line -up dominated mainly by male protagonists.

The same topic has been discussed in recent days regarding GTA 6 , albeit in a purely hypothetical way and to date without any confirmation from Rockstar Games.

Similar speech applies to the rumored reboot of Quake , at the center of some rumors that would see him ready to get rid of a male character to make room for a woman.

Chat with Spencer has served to shed light on the “ opportunities ” that this type of approach could guarantee in the future, especially with a view to a new Perfect Dark .

The Xbox boss has in fact declared that « it’s amazing to focus on a female protagonist in a title of our line-up, since there is no we have many in our first-party products »(via PCGamesN).

Spencer went on to explain that Joanna Dark, the protagonist of the Rare IP first released on Nintendo 64 back in 2000, « can offer many new opportunities , and see the team working on such a strong character is splendid ».

The speech continued talking about the past and the future of the saga, back, according to Spencer himself « from a welcome that is not entirely satisfactory on Xbox 360. For the new episode, or reboot, the important thing will be quality ».

The title will be developed by The Initiative, a software house founded in 2018 and led by Darrell Gallagher (already working on the Tomb Raider reboot) and still lacks a launch window.

The importance of female protagonists had been evaluated pending the recruitment of Gallagher, and Spencer himself stated that « we were working on these ideas a lot before it arrived ».

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