In a keynote given at the Computer Entertainment Developers Conference in Yokohama, Shigeru Miyamoto revealed that he had always avoided a genre particularly in his career as a designer at Nintendo.
These are the MMORPGs, and the reason lies in the fact that the father of Mario and Zelda is easily bored of working on the same game for years and years.
“A few years ago, when the MMORPGs were in fashion, I did not want to do one,” explained Miyamoto. “Since I get bored easily, I do not want to keep playing one game”.
After completing the development of a title, in fact, the brilliant Japanese creator prefers to immediately switch to another; managing an online game, on the other hand, requires continuous maintenance and updates, something obviously incompatible.
Perhaps an indirect response also to the battle royale trend, successfully ridden by Fortnite?
Source: Nintendo Life