The Battlefield franchise isn’t exactly at its best, but a new title in the series is coming.
After Battlefield 2042 , which you can retrieve on Amazon, the series needs to regain its spark.
Also because the first attempts by Electronic Arts and DICE to fix the last episode didn’t go well, because the first special event was removed immediately.
And as Battlefield 2042 arrives on Xbox Game Pass , announced by surprise a few days ago, will soon be available try a new episode of the franchise.
As The Gamer reports, it appears that EA has launched the beta of Battlefield Mobile in select regions, including Indonesia, Malaysia, Philippines, Singapore and Thailand .
Other areas will be joined soon by the beta, while pre-registrations have been activated in the selected regions.
As reported on the Electronic Arts website, the beta will give players access to game modes such as Conquest, Warpath, Rush and Team Deathmatch , along with four classes: Assault, Engineer, Support and Recon.
In addition, there will be a complete tutorial within the beta to help you learn the basics of the battlefield. In addition, more content will be added, ahead of the worldwide launch.
Battlefield Mobile will be playable in beta, in the selected territories, starting from November 8, 2022 , for the moment only on devices Android.
With these requirements:
- Android 8.0 or later
- Snapdragon 835 or better
- Exynos 9 (8895) or better
- At least 3 GB RAM
- At least 2 GB of storage space
- 64-bit system
In its final version, Battlefield Mobile will be downloadable for free and will of course include your own Battle Pass, exclusive collectible and unlockable cosmetics like many others titles for smartphones.
And prior to release, Electronic Arts stated that public beta progress will be reset before the final release.
A title that aims to revitalize the franchise that, in the meantime, has killed off other much-loved franchises from DICE and Electronic Arts, with the team no longer committing to work on Mirror’s Edge , for example.
Battlefield 2042 didn’t work , according to Vince Zampella, because it was too ambitious.