Horizon was supposed to be very different initially

PlayStation’s Horizon series, always considered an excellence in the panorama of narrative single-player titles, actually hides a multiplayer ambition cultivated since its origins. This was revealed by Jan-Bart van Beek, studio head of Guerrilla Games, who shared a surprising statement in conjunction with the announcement of Horizon Steel Frontiers, the MMO spin-off developed by NCSoft.
According to the executive of the Dutch studio, the team always imagined the IP as a multiplayer experience, despite the global success achieved with Aloy’s solo adventures. This revelation sheds new light on Sony’s long-term strategy for one of its most profitable franchises, which has surpassed 38 million copies sold globally.
Van Beek explained that Lego Horizon Adventures, released last year as a colorful and brick-centric reinterpretation of the events of Zero Dawn, actually represented \

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