The PokePark opens to the public

Japan is preparing to welcome a new frontier of Pokémon merchandising with the opening of PokéPark Kanto, the first permanent attraction dedicated to the pocket monsters in an outdoor version. Located inside Yomiuriland, an amusement park on the outskirts of Tokyo, the complex will officially open on February 5, 2026 and represents a significant evolution compared to the pop-up stores and temporary events that have characterized the physical expansion of the franchise so far.
With over 600 Pokémon spread across 2.6 hectares, this is The Pokémon Company’s most ambitious attempt to transform the series’ virtual universe into a tangible experience for fans of all generations.
The structure of PokéPark Kanto directly recalls the atmosphere of the Kanto region of the first generation, divided into two main areas: Sedge Town (which takes the name of the classic Emerald Village) and the Pokémon Forest.
The latter offers a 500-metre walking route where visitors will be able to observe animatronics and interactive installations that recreate the natural behavior of creatures, simulating the random encounters typical of game mechanics. The city section instead offers faithful reconstructions of iconic locations such as the Pokémon Center, the Poké Mart and a Pokémon Gym, with promises of meet-and-greets, thematic parades and obviously exclusive merchandising.

In terms of specific attractions, two experiences require separate tickets: Vee Vee Voyage, a carousel-style ride starring Eevee and its evolutions, and Pika Pika Paradise, a live show involving over 30 Electric-type Pokémon including the inevitable Pikachu. The segmentation of access reflects a monetization strategy typical of Japanese theme parks, where different price ranges guarantee graduated experiences.
The ticketing system in fact includes the Trainers Pass starting from 7,900 yen (around 50 euros at the current exchange rate), which guarantees a single scheduled access to the Forest and unlimited access to the city area. Those who want a premium experience can opt for the Ace Trainer’s Pass for 14,000 yen (around 88 euros), which unlocks unlimited access without hourly reservations to both areas, exclusive meet-and-greets, reserved seats at the Gym show and preferential lanes for paid attractions.
For summer 2026 there is also a ticket dedicated only to the Town section, probably designed for those who want to concentrate on shopping without exploring the nature trail.

Pre-sales follow a lottery model initially reserved for residents of Japan, with applications opening on December 21st and closing on January 8th. This system, common for high-demand events in the archipelago, will be the only way to access the park until the end of March 2026.
Sales for international visitors will open at a later date, creating inevitable frustrations among the global fan community accustomed to having to overcome logistical barriers to access Pokémon experiences exclusive to the Japanese market.
The initiative is part of the transmedia expansion strategy of The Pokémon Company, which in recent years has aggressively diversified beyond traditional video games: from the Netflix series to fashion collaborations, from thematic cafés to sporting events. PokéPark Kanto represents the consolidation of this approach, aiming for a permanent installation that can fuel recurring tourism rather than being limited to temporary events.
It remains to be seen whether the model will be successful enough to justify international expansions, with markets such as the United States and Europe potentially representing the next targets for similar theme parks, provided that the economic margins support the costs of building and operating such elaborate outdoor attractions.

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