Also Rise of the Tomb Raider has not escaped the zealous Digital Foundry analysis, which maintained its technical evaluation on Xbox One Edition of the game. As shown in the video at the end of our story, the frame rate is pretty stable on its 30 fps, but undergoes slight drops in some locations. The game also runs at 1080 p as promised, even if some sequences not anti-aliasingworks as it should. On the other hand, the authors said they were satisfied with analysis of several elements, such as TressFX for the hair, rendering of the characters, the construction materials, and expressiveness of templates, animations and even procedural music – you build with new layers as you approach in a context that could pose a danger. We propose below the video frame rate, remembering that Rise of theTomb Raider is coming on November 13 on Xbox 360 and Xbox One. For further details, please refer to our video review.