Sea of Thieves, change respawn and pirate management thanks to the feedback

Following the closed beta and the scale test, Microsoft and Rare have announced two significant changes dictated for Sea of ​​Thieves.

After collecting feedback from the players involved in the preliminary builds, the British development company has indeed revised the respawn system.

As a result of the change adopted, when it is lost as a result of the sinking of its ship, the respawn will be carried out on a new ship distant from the shipwreck.

In addition, it will be possible to set a pirate as a favorite right during the selection of the character, without having to access a further screen.

After the last open beta, the launch of Sea of ​​Thieves is scheduled to take place on March 20th.

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