Doom Eternal will focus heavily on its frame rate: a detail he had already grasped from the statements of a few days ago relating to the game engine, now also confirmed by Billy Khan , chief programmer of id Software . In fact, on his Twitter profile, the developer has confirmed that the shooter will shoot at 60 fps on PS4, Xbox One, PS4 Pro and Xbox Series X .
In addition, he confirmed that all consoles will support HDR as well, with the exception of the old base Xbox One (not the S model, but the previous one). In addition, all console versions, as in the previous Doom of 2016, will also be able to count on a slider for the determination of the visual field (FOV) , so that you can adjust experience according to your standards.
PS4, PS4 PRO, XB1, XB1S and XB1X all run at 60FPS.
– Billy Khan????now we wait 🙂 (@billykhan) March 7, 2020
HDR is available on PS4, PS4 PRO, XB1S and XB1X. Unfortunately, the hardware of the original XB1 does not support HDR.
– Billy Khan????now we wait 🙂 (@billykhan) March 7, 2020
FOV slider is available on PS4, PS4 PRO, XB1, XB1S and XB1X – just like in 2016. Marty is showing it off in this video at around the 2:45 mark. https://t.co/YwrbgDinAP
– Billy Khan????now we wait 🙂 (@billykhan) March 7, 2020
We remind you that Doom Eternal will arrive next March 20 on the aforementioned platforms, as well as on PC. For any further information, refer to our dedicated file.
Source: Twitter