an obstacle for the design of the expansion.
“We wanted to add 30 cards in half, but could not force players to acquire them only according to their experience. Don’t wish anyone if they had not managed to complete the adventure and they hadn’t taken those papers, “commented the lead artist.
“We had to reduce the complexity of the adventures and as a result these were less difficult for advanced players-and we certainly got thatfeedback “.
Are you happy with the new plan of the study of Irvine to Hearthstone?
Meanwhile, you can check out our preview of Kobolds & Catacombs, the latest expansion of the card game presented at BlizzCon 2017, to know at what point is it’s development.