1F1026 |
AP |
Quickdraw |
Costs 25% fewer AP |
1ED37E |
AP |
Relentless |
Refills your AP on a critical hit |
1F04BD |
AP |
Stalker’s |
If you are not yet in combat, increases V.A.T.S. accuracy but costs more AP |
1CC2AA |
AP |
V.A.T.S. Enhanced (Gun) |
Improved VATS hit chance, 25% less AP cost |
2056F0 |
AP |
V.A.T.S. Enhanced (Melee) |
40% less AP cost |
1E6D6B |
Crit |
Crippling |
+50% limb damage |
1F6AD4 |
Crit |
Enraging |
Critical hits cause target to frenzy |
1F1048 |
Crit |
Kneecapper |
+20% chance to cripple the target’s leg |
1CC2A6 |
Crit |
Lucky Weapon |
2x critical damage, +15% critical refill rate |
1E7173 |
DoT |
Incendiary |
+15 fire damage |
1CC469 |
DoT |
Irradiated |
+50 radiation damage |
1F31B9 |
DoT |
Poisoner’s |
Target is poisoned for 10 seconds |
1E7C20 |
DoT |
Wounding |
+25 bleeding damage |
1F57E2 |
DR |
Cavalier’s |
-15% damage while blocking or sprinting |
1F5995 |
DR |
Sentinel’s |
-15% damage while standing and not moving |
1EF5D7 |
Damage |
Berserker’s |
Increases damage as you decrease your DR |
1EC036 |
Damage |
Bloodied |
Increases damage as you decrease your HP |
1E73BD |
Damage |
Explosive |
Bullets explode on impact and inflict 15 AOE damage |
1F5479 |
Damage |
Freezing |
+10 cryo damage and will freeze targets on critical hits |
1EF481 |
Damage |
Furious |
Increases damage with each hit on same target |
1F04B8 |
Damage |
Instigating |
2x damage if the target is at full health |
1EB99A |
Damage |
Junkie’s |
Increases damage as you increase the number of your withdrawal effects |
1E8174 |
Damage |
Nocturnal |
Increases damage as night grows longer and decreases damage during the day |
1F4426 |
Damage |
Penetrating |
Ignores 30% of the target’s damage and energy resistance |
1F9B4D |
Damage |
Plasma Infused |
+10 energy damage and can turn enemies into goo |
1CC2AB |
Damage |
Powerful |
+25% damage |
1EC56D |
Damage |
Rapid |
Provides 25% faster fire rate, 15% faster reload |
1CC2AD |
Damage |
Two Shot |
Shoots an additional projectile |
1F7B8A |
Damage |
Violent |
+25% damage and limb damage, but has more recoil |
1E6846 |
Racial Enemy |
Assassin’s |
+50% damage vs. humans |
1F81EB |
Racial Enemy |
Exterminator’s |
+50% damage vs. Mirelurks and bugs |
1E6847 |
Racial Enemy |
Ghoul Slayer’s |
+50% damage vs. Ghouls |
1E6845 |
Racial Enemy |
Hunter’s |
+50% damage vs. animals |
1E6848 |
Racial Enemy |
Mutant Slayer’s |
+50% damage vs. Super Mutants |
1F81EC |
Racial Enemy |
Troubleshooter’s |
+50% damage vs. robots |
A4739 |
Misc |
Automatic |
Automatic fire mode |
1F109C |
Misc |
Medic’s |
Heals targets instead of hurting them (game data says DO NOT USE) |
1CC2AC |
Misc |
Never Ending |
Unlimited ammo capacity (no reload) |
1EBABD |
Misc |
Nimble |
75% faster movement while aiming |
1E81AB |
Misc |
Staggering |
Chance to stagger on hit |